Now that the Anaglyph-A-GIF has been a little more clearly defined, I’ve decided to add it (along with the simpler, static 3D Anaglyph to the ds106 Assignment Bank.
I did a search for anaglyph and 3D, and didn’t really turn anything up that is similar aside from Bill Genereux’s Wiggle Stereoscopy (Visual Assignment 352), the similar 2-frame stereoscopic wiggle gram Stereo GIFs (Animated GIF assignment 991), and iamTalkyTina‘s Monster Chiller Horror Theatre 3D GIF (Animated GIF Assignment 1191). So I think it’s a safe bet that these two items featuring a cyan/magenta anaglyph can be added in.
Having decided that, I then spent a bit of time revisiting the George Wither illustration 8 to come up with a couple of clear examples for the assignment pages. One needed to move, and the other needed to illustrate the static “popping out” that seems to be nice to have in a 3D image. Knowing that the assignment bank GIF thumbnails are best at 300 pixels square, I wanted to plan to fit into that space. The extra space required in my original “Boo” Skeleton GIF wouldn’t work well there.
With that in mind, I revised my original Depth of A Field image (separated layers) and added the Skeleton back in (minus the hand, stick, and cup). I scaled the skele up a bit to obscure the bits of content-aware fill that existed in the existing background layers that were previously hidden by the hand. (I had branched off from the original Depth of a Field .psd to create the Boo image with the Skeleton. The Boo .psd simply had a merged and static anaglyph background and so editing in that file wasn’t going to work if I wanted to stay within the bounds of the circle. I decided to remove the bounding lines to result in something with as clean and distraction-free as possible.
First, the static “Depth of a Field, with Skeleton” image, with the popping out skeleton.
Second, the animated “Depth of a Field, with Skeleton” GIF.
The new assignments in the ds106 Assignment Bank are as follows:
I’ve been working on a new George Wither Anaglyph/Anaglyph-A-GIF over the past day, and I’ve been assembling some components for illustration and tutorial purposes. I hope to post a tutorial in the next day or so.
Let the submissions begin!